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MSFS20 Error in blender 3.1

Messages
355
Country
italy
Today I modified a telephone tower to put it into msfs2020. Yesterday I exported it without problem, now I cann'ot export it, there is an error and I don't understand where is it.

bpy.context.space_data.system_bookmarks_active = 2
bpy.context.space_data.system_bookmarks_active = 2
bpy.context.space_data.params.filename = "telecom Urbe"
Python: Traceback (most recent call last):
File "C:\Blender Foundation\3.1\scripts\addons\MSFSToolkit\exporter\__init__.py", line 565, in execute
return gltf2_blender_export.save_ext_gltf(context, export_settings)
File "C:\Blender Foundation\3.1\scripts\addons\MSFSToolkit\exporter\exp\gltf2_blender_export.py", line 58, in save_ext_gltf
json, buffer = __export_ext_gltf(export_settings)
File "C:\Blender Foundation\3.1\scripts\addons\MSFSToolkit\exporter\exp\gltf2_blender_export.py", line 81, in __export_ext_gltf
__gather_ext_gltf(exporter, export_settings)
File "C:\Blender Foundation\3.1\scripts\addons\MSFSToolkit\exporter\exp\gltf2_blender_export.py", line 101, in __gather_ext_gltf
exporter.add_scene(scene, idx==active_scene_idx)
File "C:\Blender Foundation\3.1\scripts\addons\MSFSToolkit\exporter\exp\gltf2_blender_gltf2_exporter.py", line 194, in add_scene
scene_num = self.__traverse(scene)
File "C:\Blender Foundation\3.1\scripts\addons\MSFSToolkit\exporter\exp\gltf2_blender_gltf2_exporter.py", line 295, in __traverse
node = __traverse_property(node)
File "C:\Blender Foundation\3.1\scripts\addons\MSFSToolkit\exporter\exp\gltf2_blender_gltf2_exporter.py", line 283, in __traverse_property
new_value = self.__traverse(getattr(node, member_name))
File "C:\Blender Foundation\3.1\scripts\addons\MSFSToolkit\exporter\exp\gltf2_blender_gltf2_exporter.py", line 303, in __traverse
node = self.__traverse(node)
File "C:\Blender Foundation\3.1\scripts\addons\MSFSToolkit\exporter\exp\gltf2_blender_gltf2_exporter.py", line 295, in __traverse
node = __traverse_property(node)
File "C:\Blender Foundation\3.1\scripts\addons\MSFSToolkit\exporter\exp\gltf2_blender_gltf2_exporter.py", line 283, in __traverse_property
new_value = self.__traverse(getattr(node, member_name))
File "C:\Blender Foundation\3.1\scripts\addons\MSFSToolkit\exporter\exp\gltf2_blender_gltf2_exporter.py", line 295, in __traverse
node = __traverse_property(node)
File "C:\Blender Foundation\3.1\scripts\addons\MSFSToolkit\exporter\exp\gltf2_blender_gltf2_exporter.py", line 283, in __traverse_property
new_value = self.__traverse(getattr(node, member_name))
File "C:\Blender Foundation\3.1\scripts\addons\MSFSToolkit\exporter\exp\gltf2_blender_gltf2_exporter.py", line 303, in __traverse
node = self.__traverse(node)
File "C:\Blender Foundation\3.1\scripts\addons\MSFSToolkit\exporter\exp\gltf2_blender_gltf2_exporter.py", line 313, in __traverse
return __traverse_property(node)
File "C:\Blender Foundation\3.1\scripts\addons\MSFSToolkit\exporter\exp\gltf2_blender_gltf2_exporter.py", line 283, in __traverse_property
new_value = self.__traverse(getattr(node, member_name))
File "C:\Blender Foundation\3.1\scripts\addons\MSFSToolkit\exporter\exp\gltf2_blender_gltf2_exporter.py", line 295, in __traverse
node = __traverse_property(node)
File "C:\Blender Foundation\3.1\scripts\addons\MSFSToolkit\exporter\exp\gltf2_blender_gltf2_exporter.py", line 283, in __traverse_property
new_value = self.__traverse(getattr(node, member_name))
File "C:\Blender Foundation\3.1\scripts\addons\MSFSToolkit\exporter\exp\gltf2_blender_gltf2_exporter.py", line 313, in __traverse
return __traverse_property(node)
File "C:\Blender Foundation\3.1\scripts\addons\MSFSToolkit\exporter\exp\gltf2_blender_gltf2_exporter.py", line 283, in __traverse_property
new_value = self.__traverse(getattr(node, member_name))
File "C:\Blender Foundation\3.1\scripts\addons\MSFSToolkit\exporter\exp\gltf2_blender_gltf2_exporter.py", line 295, in __traverse
node = __traverse_property(node)
File "C:\Blender Foundation\3.1\scripts\addons\MSFSToolkit\exporter\exp\gltf2_blender_gltf2_exporter.py", line 283, in __traverse_property
new_value = self.__traverse(getattr(node, member_name))
File "C:\Blender Foundation\3.1\scripts\addons\MSFSToolkit\exporter\exp\gltf2_blender_gltf2_exporter.py", line 295, in __traverse
node = __traverse_property(node)
File "C:\Blender Foundation\3.1\scripts\addons\MSFSToolkit\exporter\exp\gltf2_blender_gltf2_exporter.py", line 283, in __traverse_property
new_value = self.__traverse(getattr(node, member_name))
File "C:\Blender Foundation\3.1\scripts\addons\MSFSToolkit\exporter\exp\gltf2_blender_gltf2_exporter.py", line 322, in __traverse
image = self.__add_image(node)
File "C:\Blender Foundation\3.1\scripts\addons\MSFSToolkit\exporter\exp\gltf2_blender_gltf2_exporter.py", line 252, in __add_image
rel_path = os.path.relpath(
File "C:\Blender Foundation\3.1\python\lib\ntpath.py", line 718, in relpath
raise ValueError("path is on mount %r, start on mount %r" % (
ValueError: path is on mount 'D:', start on mount 'C:'

location: <unknown location>:-1

bpy.context.space_data.context = 'MATERIAL'
bpy.context.object.active_material_index = 1
bpy.context.space_data.bookmarks_active = 7
bpy.ops.image.open(filepath="//..\\Immagini\\tim_roughness.png", directory="C:\\Virtual Design\\Immagini\\", files=[{"name":"tim_roughness.png", "name":"tim_roughness.png"}], relative_path=True, show_multiview=False)
bpy.context.space_data.bookmarks_active = 7
bpy.ops.image.open(filepath="//..\\Immagini\\tim_normal.png", directory="C:\\Virtual Design\\Immagini\\", files=[{"name":"tim_normal.png", "name":"tim_normal.png"}], show_multiview=False)
Saved "antenna telecom Urbe.blend"
bpy.context.space_data.bookmarks_active = 7
bpy.ops.image.open(filepath="//..\\Immagini\\telecom_roughness.png", directory="C:\\Virtual Design\\Immagini\\", files=[{"name":"telecom_roughness.png", "name":"telecom_roughness.png"}], show_multiview=False)
bpy.context.space_data.bookmarks_active = 7
bpy.ops.image.open(filepath="//..\\Immagini\\telecom_normal.png", directory="C:\\Virtual Design\\Immagini\\", files=[{"name":"telecom_normal.png", "name":"telecom_normal.png"}], show_multiview=False)
Saved "antenna telecom Urbe.blend"
bpy.ops.object.select_all(action='TOGGLE')
bpy.ops.object.select_all(action='TOGGLE')
Python: Traceback (most recent call last):
File "C:\Blender Foundation\3.1\scripts\addons\MSFSToolkit\exporter\__init__.py", line 565, in execute
return gltf2_blender_export.save_ext_gltf(context, export_settings)
File "C:\Blender Foundation\3.1\scripts\addons\MSFSToolkit\exporter\exp\gltf2_blender_export.py", line 58, in save_ext_gltf
json, buffer = __export_ext_gltf(export_settings)
File "C:\Blender Foundation\3.1\scripts\addons\MSFSToolkit\exporter\exp\gltf2_blender_export.py", line 81, in __export_ext_gltf
__gather_ext_gltf(exporter, export_settings)
File "C:\Blender Foundation\3.1\scripts\addons\MSFSToolkit\exporter\exp\gltf2_blender_export.py", line 101, in __gather_ext_gltf
exporter.add_scene(scene, idx==active_scene_idx)
File "C:\Blender Foundation\3.1\scripts\addons\MSFSToolkit\exporter\exp\gltf2_blender_gltf2_exporter.py", line 194, in add_scene
scene_num = self.__traverse(scene)
File "C:\Blender Foundation\3.1\scripts\addons\MSFSToolkit\exporter\exp\gltf2_blender_gltf2_exporter.py", line 295, in __traverse
node = __traverse_property(node)
File "C:\Blender Foundation\3.1\scripts\addons\MSFSToolkit\exporter\exp\gltf2_blender_gltf2_exporter.py", line 283, in __traverse_property
new_value = self.__traverse(getattr(node, member_name))
File "C:\Blender Foundation\3.1\scripts\addons\MSFSToolkit\exporter\exp\gltf2_blender_gltf2_exporter.py", line 303, in __traverse
node = self.__traverse(node)
File "C:\Blender Foundation\3.1\scripts\addons\MSFSToolkit\exporter\exp\gltf2_blender_gltf2_exporter.py", line 295, in __traverse
node = __traverse_property(node)
File "C:\Blender Foundation\3.1\scripts\addons\MSFSToolkit\exporter\exp\gltf2_blender_gltf2_exporter.py", line 283, in __traverse_property
new_value = self.__traverse(getattr(node, member_name))
File "C:\Blender Foundation\3.1\scripts\addons\MSFSToolkit\exporter\exp\gltf2_blender_gltf2_exporter.py", line 295, in __traverse
node = __traverse_property(node)
File "C:\Blender Foundation\3.1\scripts\addons\MSFSToolkit\exporter\exp\gltf2_blender_gltf2_exporter.py", line 283, in __traverse_property
new_value = self.__traverse(getattr(node, member_name))
File "C:\Blender Foundation\3.1\scripts\addons\MSFSToolkit\exporter\exp\gltf2_blender_gltf2_exporter.py", line 303, in __traverse
node = self.__traverse(node)
File "C:\Blender Foundation\3.1\scripts\addons\MSFSToolkit\exporter\exp\gltf2_blender_gltf2_exporter.py", line 313, in __traverse
return __traverse_property(node)
File "C:\Blender Foundation\3.1\scripts\addons\MSFSToolkit\exporter\exp\gltf2_blender_gltf2_exporter.py", line 283, in __traverse_property
new_value = self.__traverse(getattr(node, member_name))
File "C:\Blender Foundation\3.1\scripts\addons\MSFSToolkit\exporter\exp\gltf2_blender_gltf2_exporter.py", line 295, in __traverse
node = __traverse_property(node)
File "C:\Blender Foundation\3.1\scripts\addons\MSFSToolkit\exporter\exp\gltf2_blender_gltf2_exporter.py", line 283, in __traverse_property
new_value = self.__traverse(getattr(node, member_name))
File "C:\Blender Foundation\3.1\scripts\addons\MSFSToolkit\exporter\exp\gltf2_blender_gltf2_exporter.py", line 313, in __traverse
return __traverse_property(node)
File "C:\Blender Foundation\3.1\scripts\addons\MSFSToolkit\exporter\exp\gltf2_blender_gltf2_exporter.py", line 283, in __traverse_property
new_value = self.__traverse(getattr(node, member_name))
File "C:\Blender Foundation\3.1\scripts\addons\MSFSToolkit\exporter\exp\gltf2_blender_gltf2_exporter.py", line 295, in __traverse
node = __traverse_property(node)
File "C:\Blender Foundation\3.1\scripts\addons\MSFSToolkit\exporter\exp\gltf2_blender_gltf2_exporter.py", line 283, in __traverse_property
new_value = self.__traverse(getattr(node, member_name))
File "C:\Blender Foundation\3.1\scripts\addons\MSFSToolkit\exporter\exp\gltf2_blender_gltf2_exporter.py", line 295, in __traverse
node = __traverse_property(node)
File "C:\Blender Foundation\3.1\scripts\addons\MSFSToolkit\exporter\exp\gltf2_blender_gltf2_exporter.py", line 283, in __traverse_property
new_value = self.__traverse(getattr(node, member_name))
File "C:\Blender Foundation\3.1\scripts\addons\MSFSToolkit\exporter\exp\gltf2_blender_gltf2_exporter.py", line 322, in __traverse
image = self.__add_image(node)
File "C:\Blender Foundation\3.1\scripts\addons\MSFSToolkit\exporter\exp\gltf2_blender_gltf2_exporter.py", line 252, in __add_image
rel_path = os.path.relpath(
File "C:\Blender Foundation\3.1\python\lib\ntpath.py", line 718, in relpath
raise ValueError("path is on mount %r, start on mount %r" % (
ValueError: path is on mount 'D:', start on mount 'C:'

location: <unknown location>:-1

bpy.ops.outliner.item_activate(deselect_all=True)
bpy.ops.outliner.item_activate(deselect_all=True)
bpy.ops.outliner.item_activate(extend_range=True, deselect_all=True)
bpy.ops.object.delete(use_global=False)
Python: Traceback (most recent call last):
File "C:\Blender Foundation\3.1\scripts\addons\MSFSToolkit\exporter\__init__.py", line 565, in execute
return gltf2_blender_export.save_ext_gltf(context, export_settings)
File "C:\Blender Foundation\3.1\scripts\addons\MSFSToolkit\exporter\exp\gltf2_blender_export.py", line 58, in save_ext_gltf
json, buffer = __export_ext_gltf(export_settings)
File "C:\Blender Foundation\3.1\scripts\addons\MSFSToolkit\exporter\exp\gltf2_blender_export.py", line 81, in __export_ext_gltf
__gather_ext_gltf(exporter, export_settings)
File "C:\Blender Foundation\3.1\scripts\addons\MSFSToolkit\exporter\exp\gltf2_blender_export.py", line 101, in __gather_ext_gltf
exporter.add_scene(scene, idx==active_scene_idx)
File "C:\Blender Foundation\3.1\scripts\addons\MSFSToolkit\exporter\exp\gltf2_blender_gltf2_exporter.py", line 194, in add_scene
scene_num = self.__traverse(scene)
File "C:\Blender Foundation\3.1\scripts\addons\MSFSToolkit\exporter\exp\gltf2_blender_gltf2_exporter.py", line 295, in __traverse
node = __traverse_property(node)
File "C:\Blender Foundation\3.1\scripts\addons\MSFSToolkit\exporter\exp\gltf2_blender_gltf2_exporter.py", line 283, in __traverse_property
new_value = self.__traverse(getattr(node, member_name))
File "C:\Blender Foundation\3.1\scripts\addons\MSFSToolkit\exporter\exp\gltf2_blender_gltf2_exporter.py", line 303, in __traverse
node = self.__traverse(node)
File "C:\Blender Foundation\3.1\scripts\addons\MSFSToolkit\exporter\exp\gltf2_blender_gltf2_exporter.py", line 295, in __traverse
node = __traverse_property(node)
File "C:\Blender Foundation\3.1\scripts\addons\MSFSToolkit\exporter\exp\gltf2_blender_gltf2_exporter.py", line 283, in __traverse_property
new_value = self.__traverse(getattr(node, member_name))
File "C:\Blender Foundation\3.1\scripts\addons\MSFSToolkit\exporter\exp\gltf2_blender_gltf2_exporter.py", line 295, in __traverse
node = __traverse_property(node)
File "C:\Blender Foundation\3.1\scripts\addons\MSFSToolkit\exporter\exp\gltf2_blender_gltf2_exporter.py", line 283, in __traverse_property
new_value = self.__traverse(getattr(node, member_name))
File "C:\Blender Foundation\3.1\scripts\addons\MSFSToolkit\exporter\exp\gltf2_blender_gltf2_exporter.py", line 303, in __traverse
node = self.__traverse(node)
File "C:\Blender Foundation\3.1\scripts\addons\MSFSToolkit\exporter\exp\gltf2_blender_gltf2_exporter.py", line 313, in __traverse
return __traverse_property(node)
File "C:\Blender Foundation\3.1\scripts\addons\MSFSToolkit\exporter\exp\gltf2_blender_gltf2_exporter.py", line 283, in __traverse_property
new_value = self.__traverse(getattr(node, member_name))
File "C:\Blender Foundation\3.1\scripts\addons\MSFSToolkit\exporter\exp\gltf2_blender_gltf2_exporter.py", line 295, in __traverse
node = __traverse_property(node)
File "C:\Blender Foundation\3.1\scripts\addons\MSFSToolkit\exporter\exp\gltf2_blender_gltf2_exporter.py", line 283, in __traverse_property
new_value = self.__traverse(getattr(node, member_name))
File "C:\Blender Foundation\3.1\scripts\addons\MSFSToolkit\exporter\exp\gltf2_blender_gltf2_exporter.py", line 313, in __traverse
return __traverse_property(node)
File "C:\Blender Foundation\3.1\scripts\addons\MSFSToolkit\exporter\exp\gltf2_blender_gltf2_exporter.py", line 283, in __traverse_property
new_value = self.__traverse(getattr(node, member_name))
File "C:\Blender Foundation\3.1\scripts\addons\MSFSToolkit\exporter\exp\gltf2_blender_gltf2_exporter.py", line 295, in __traverse
node = __traverse_property(node)
File "C:\Blender Foundation\3.1\scripts\addons\MSFSToolkit\exporter\exp\gltf2_blender_gltf2_exporter.py", line 283, in __traverse_property
new_value = self.__traverse(getattr(node, member_name))
File "C:\Blender Foundation\3.1\scripts\addons\MSFSToolkit\exporter\exp\gltf2_blender_gltf2_exporter.py", line 295, in __traverse
node = __traverse_property(node)
File "C:\Blender Foundation\3.1\scripts\addons\MSFSToolkit\exporter\exp\gltf2_blender_gltf2_exporter.py", line 283, in __traverse_property
new_value = self.__traverse(getattr(node, member_name))
File "C:\Blender Foundation\3.1\scripts\addons\MSFSToolkit\exporter\exp\gltf2_blender_gltf2_exporter.py", line 322, in __traverse
image = self.__add_image(node)
File "C:\Blender Foundation\3.1\scripts\addons\MSFSToolkit\exporter\exp\gltf2_blender_gltf2_exporter.py", line 252, in __add_image
rel_path = os.path.relpath(
File "C:\Blender Foundation\3.1\python\lib\ntpath.py", line 718, in relpath
raise ValueError("path is on mount %r, start on mount %r" % (
ValueError: path is on mount 'D:', start on mount 'C:'

location: <unknown location>:-1
 

Attachments

  • error tower.jpg
    error tower.jpg
    135.1 KB · Views: 238
  • error tower2.jpg
    error tower2.jpg
    137.9 KB · Views: 283
Last edited:
Solved, for other people that have the same problem. When you save for the first time, you must save only, in the same folder whete you saved the first time.
 
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