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ESP.cfg CrashDetection and OnCrashAction

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us-california
heya guys,

Just a quick question if someone has ever played with this feature. Within FSX, I am trying to find a way to keep the aircraft in the crashed position indefinitely upon a crash when playing a mission or in free flight.

I noticed that in the ESP SDK, there is a configuration setting called OnCrashAction that automatically either resets the mission, ends the flight, or leaves the aircraft in a crashed state depending on the setting you set. I did not see OnCrashAction listed anywhere in the FSX SDK. I also attempted to try the command within the fsx.cfg and did not have any luck :-( So I am assuming it is one of the few additions MS made before releasing ESP.

So, my main question is if anyone has attempted to do what I am attempting within FSX and is it possible? If not, I might have to look into moving towards Prepar3D like many in here have. Thanks guys.
 
heya guys,
I also attempted to try the command within the fsx.cfg and did not have any luck :-( So I am assuming it is one of the few additions MS made before releasing ESP.

Probably more likely it is one of the enhancements Lockheed Martin has been working on as they overhaul the engine.

The current P3D is not identical to ESP as Microsoft licensed it, and Lockheed have the code to work with!

I don't think a similar feature exists in the fsx.cfg -- and you could see why LM might want to put one into an engine being licensed for Professional Simulations.

I am willing to be corrected on that, of course.
 
Thankyou hcornea for the reply and confirming my assumptions. I agree, its definitely something LM would want and need within thier engine.

I am exploring a couple sim-connect options to see if I can accomplish what I would like to do before totally switching gears on this project.
 
Hi

I did a project with LH 2 years ago involving the issue of crash detection in ESP - now Prepar3D. P.s. That was actually around the time frame Lockheed took over the licensing.

In ESP I disabled the crash detection much similar to what one could configure in FSX. This is basically what I think you are asking regarding making the aircraft "stay in the same position" or "for the end of game not to trigger (fsx-inheritance)" ...

Actually, according to my research - because I had to get rid of the crash detection in ESP (FSX-based), crash detection may be went into FSX because the someones from the aviation industry worried flight sim would be used to quickly reproduce and replay aircraft incidents on TV by i.e. news media (I have a reference somewhere in my research from that project).

Thus it seems crash detection is not something inherent to the flight sim. Actually, in my experience with the aircraft industry crash detection blocks real use. I.e. training involving ground incidents.

So whatever event you need to manage - crash detection is a kind of end of game trigger in FSX (and inherited by ESP - that we had to disable).

My advice - haven't tested Prepar3D yet, however will soon look into it. If its still there (which I think it shound not be): disable crash detection. But I am pretty confident crash detection should be gone as an artifact of FSX game play.

Then do your own event stuff. I.e a plugin or some component that can compute such events on ground.

Regards,
Computermensch
 
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