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Hi all,
I have a few issues now that seem related, in the sense that all issues are related to a trimtab animation. So I was wondering if there is anything special about these animations that a FS2004 aircraft developer has to take care of? Let me explain the situations a bit more.
Two are about the trimtab_rudder animation. This animation seems to animate along the X axis (which the MakeMDL SDK also documents), while the rudder itself animates along the Z axis according to the SDK. In both of the models with this issue (the Anson @gsnde provided and a A320), if I let the trimtab_rudder animate along the Z axis like the rudder is shows perfectly fine. But in the MDL file the code says it should be along the X axis.
The second related issue is about the trimtab_elevator. This time the rotation axis is fine, but in FSX after conversion the elevator always has the maximum negative trimtab deflection and it seems I can not control this. Since in this model the actual elevator animation is after the trimtab animation, the whole elevator has too much down reflection.
So if this rings a bell for anybody I would like to hear
I have a few issues now that seem related, in the sense that all issues are related to a trimtab animation. So I was wondering if there is anything special about these animations that a FS2004 aircraft developer has to take care of? Let me explain the situations a bit more.
Two are about the trimtab_rudder animation. This animation seems to animate along the X axis (which the MakeMDL SDK also documents), while the rudder itself animates along the Z axis according to the SDK. In both of the models with this issue (the Anson @gsnde provided and a A320), if I let the trimtab_rudder animate along the Z axis like the rudder is shows perfectly fine. But in the MDL file the code says it should be along the X axis.
The second related issue is about the trimtab_elevator. This time the rotation axis is fine, but in FSX after conversion the elevator always has the maximum negative trimtab deflection and it seems I can not control this. Since in this model the actual elevator animation is after the trimtab animation, the whole elevator has too much down reflection.
So if this rings a bell for anybody I would like to hear




