n4gix
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I'm using the P3Dv4 SDK to export from Max2012 so I can compile for either FSX/A, FSX:SE and P3Dv4.
Does anyone know how to supress the darned "Texture vertices for Channel 1 and Channel 2 do not match. Channel 2 will not be exported?" warning messages?
I'm not using "Channel 2" at all, so these pesky error messages really are annoying!
Does anyone know how to supress the darned "Texture vertices for Channel 1 and Channel 2 do not match. Channel 2 will not be exported?" warning messages?
I'm not using "Channel 2" at all, so these pesky error messages really are annoying!




