Hello again guys
Is there a simple method to extract embedded scenery objects from scenery BGL's and build into an objects library?
I am able to extract the objects into the ADE LOM with no issue but want then to have thumbnails for them.
I am wanting to do this so that I can add thumbnails for the objects in LOM using Instant Scenery's automated thumbnail maker utility.
The utility only sees library object BGL's from what I can ascertain, as I am able to see all libraries in my sim using the utility, but not scenery BGL's that have embedded objects.
NOTE: This is for my own use only!
The only other way I see to do it is to import into MCX and manually snap a thumbnail image of each object. Very tedious
.
Thanks for any help
Andrew (YMML)
Is there a simple method to extract embedded scenery objects from scenery BGL's and build into an objects library?
I am able to extract the objects into the ADE LOM with no issue but want then to have thumbnails for them.
I am wanting to do this so that I can add thumbnails for the objects in LOM using Instant Scenery's automated thumbnail maker utility.
The utility only sees library object BGL's from what I can ascertain, as I am able to see all libraries in my sim using the utility, but not scenery BGL's that have embedded objects.
NOTE: This is for my own use only!
The only other way I see to do it is to import into MCX and manually snap a thumbnail image of each object. Very tedious
Thanks for any help
Andrew (YMML)



