Hello:
You may need to utilize the older version of Winfried Orthmann's utility -
BGLAnalyze version 3.1 to generate the
SCA file for import into Arno's
ModelConverterX (aka "
MCX"):
NOTE: The above program should
not be confused with a later version "
BglAnalyze for FS9 and FSX" ...by the same author.
http://library.avsim.net/esearch.php?CatID=fs2002sd&DLID=27375
CAVEAT: Some larger files de-compiled with BGLAnayze v3.1 into
SCA files may require re-formatting of lines to insert carriage returns at correct positions (due to line-wrapping errors in the formatted ASCII text output into the
SCA file)
NOTE: Some legacy BGLs may also yield better results if decompiled with Takuya Murakami's
SCASM Dis-assembler version 2.3 (aka "ScDis23"):
http://sourceforge.net/projects/freesc/files/scdis/scdis 2.3/
FYI: Arno's "
MCX" does also have the ability to
directly import "many" SCASM BGL files containing legacy code for 3D models which are non-MDL-based.
However,
not 'all' SCASM BGL files can be directly imported by
MCX, for example, certain SCASM files containing legacy code for 3D models which are non-MDL-based ... that utilize more complex '
conditional display' code are, IMHO, often either mis-interpreted or certain code sub-sections are seemingly 'ignored' by MCX ...with or without a completely informative status report for certain such sub-sections.
In such latter cases, one must manually edit the
SCA file to disable the often MANY lines of code involved in the conditional 3D model display routines ...before
then importing that
SCA file into
MCX.
BTW: For more info about miscellaneous MSFS de-compilers (and the compilers which create various MSFS BGL files one may de-compile) see:
http://www.fsdeveloper.com/forum/th...porting-vector-data.432918/page-3#post-707856
Hope this helps !
GaryGB