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I've used Maya for a few years now and have become used to certain ways of modelling. I tend to use box modelling in editable poly mode mode in gmax and have come across a situation where in Maya I would select an edge and extrude that - something that doesn't seem possible in gmax.
If I have a border edge and want to create polygon a polygon that extends out from the border, what would be the best way to achieve this?
Thanks
Oli
If I have a border edge and want to create polygon a polygon that extends out from the border, what would be the best way to achieve this?
Thanks
Oli


