Hello all,
I am new to scenery design, i have modelled ground polygon with success, but texturing it is a bit pain. I m using 3ds max, at material settings "no z write", "no shadow" checked as per sdk, and materials has negative z bias numbers. Most polygons really good, but a few polygon is flickering. I can't solve this issue
by the way I m not using GPW, ı have exported .x file and have used sdk xtomdl converter, then with ade i have placed ground polygon. Thanks in advance.
I am new to scenery design, i have modelled ground polygon with success, but texturing it is a bit pain. I m using 3ds max, at material settings "no z write", "no shadow" checked as per sdk, and materials has negative z bias numbers. Most polygons really good, but a few polygon is flickering. I can't solve this issue

