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Hello there guys !
i finished my previous scenery thankfully ! gonna release very soon.
now im working on another project using the method Ground Polygon photoreal. it's Clearer, Sharper, Does not get blurry from distance, dose not have that wired "detail1.bmp" Grass effect, Can replace SCASM Tweak with smooth surface with a runway under it.
i tried to do and i faced a flickering problem in it as you can see heres my MCX Settings :
and heres how it flickers in FSX :
Notes :
1- i used the Altitude as the runway and i got it from ADE ( i used this method on my previous scenery and i didn't get this problem )
2- im using 4096px rather 1024px ( i know.. it's a lot but i only used two pictures so not that much )
Thanks guys !!
i finished my previous scenery thankfully ! gonna release very soon.
now im working on another project using the method Ground Polygon photoreal. it's Clearer, Sharper, Does not get blurry from distance, dose not have that wired "detail1.bmp" Grass effect, Can replace SCASM Tweak with smooth surface with a runway under it.
i tried to do and i faced a flickering problem in it as you can see heres my MCX Settings :
and heres how it flickers in FSX :
Notes :
1- i used the Altitude as the runway and i got it from ADE ( i used this method on my previous scenery and i didn't get this problem )
2- im using 4096px rather 1024px ( i know.. it's a lot but i only used two pictures so not that much )
Thanks guys !!

