I've ported across an aircraft I made for FSX/P3D which flies beautifully in both, however even after transposing the data into the flight_model.cfg the aircraft which has elevons does not to pitch or turn much even when the stick is full left/right/up/down. I've double checked my elevator and aileron areas all correspond to the original aircraft.cfg and I've tried adjusting the effectiveness settings, but no joy.
Difficult to get airborne but once there, same issue at most speeds. Other than elevator area, max angle up and down and the elevator and aileron scaling tables, what else might be stopping what was a great flight model in FSX working in MSFS? What have I missed?!!!
Difficult to get airborne but once there, same issue at most speeds. Other than elevator area, max angle up and down and the elevator and aileron scaling tables, what else might be stopping what was a great flight model in FSX working in MSFS? What have I missed?!!!