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Flight sim X Material?

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unitedkingdom
Good evening,

Ive finally found a good tutorial video after 2 days of searching... and its in the FS developer site!! Brilliant :) (http://www.fsdeveloper.com/wiki/index.php?title=Creating_a_simple_object_in_GMax_video_tutorial)

So... Ive made the church and everything is going swimingly... until I get to 25m18s... The dreaded texturing! Well, Ive downloaded the textures etc but the guy on the video clicks material editor> new... and then the list comes up. Standard, multi-material and flight sim x... This is where I'm stuck. my buildings are designed for flight sim and I need this catergory. Any ideas on how to get it to show so I can continue?

As for the video, I was so close to giving up this afternoon until I found this. If you are reading this thread and you have absolutely no idea how to use GMax... Take a look. You'll get the hang of it :)

I look forward to the responses :)
 
Thank you for the quick response.

I already have the SDK installed, I use it for ADE :S Any way of getting GMax to recognise it?
 
Did you copy the sdk part for gmax into the gmax/gamepacks folder and started gmax with the gamepack link? Do you have the FSTools in gmax menu?
 
Nope... could you possibly give me instructions as to how to do this?

Thank you guys for your responses :)
 
Since you have the SDK installed go to:

....SDK\Environment Kit\Modeling SDK\ and copy the whole FSX_GmaxGamePack folder into your ...gmax\gamepacks folder. (Copy the folder, not just the content)

Then go into the FSX_GmaxGamePack folder that are now located inside the gamepacks folder and start Gmax from the shortcut within :)

You can also check this link:)
http://www.fsdeveloper.com/wiki/index.php?title=Installing_FSX_GMax_gamepack
 
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