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Formation flying problem

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us-california
Since Accel or Sp2 now we cannot fly smooth in formation for example the planes when close to each others just jiggle too much, the original first FSX wasn't like this beside the horrible connectivity ...

Is there a setting that smooth out this problem ?
FSX now act the same way than FSHOST style the planes just jiggles way too much.

I really hope to have an answer it's quite quiet here :(

Thank you
 
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Well i am but just tell me that you don't know and i'll try to find more.. No problem, There is no where else really.

Thanks for this warm welcome.
You must then add the same note to all others questions on that corner then.
 
Hi,

I guess it was more a warning that you might not get so much response on this question. Most developers tend to fly not so much (especially in formation).

I am not aware of any setting to improve the performance in multiplayer flights. I think that mainly depends on network connections, etc.
 
Arno I completely understand and this is why when i get a product and regarding the FM and basics aircraft i have to correct 99 % of aircraft on the market for my own purpose. I think that a developer must fly and understand what is real and virtual aviation as well as all effects and the use of it's own product. Or maybe they just go for the money and it is sad.
From Microsoft it self something like the F18 which is ridiculously wrong to something like Realair that is of a much much better quality on how the plane reacts.
So the development start of a good support than on the same time something creative. If the dev's can't support well,... how their products will be.. ?

I give you a some tiny examples Almost all rudder movement of FSX are not good enough, elevator trim are connected to elevator pitch in many planes that result of a to much "G" forces or a 360 degree loop on a 747 like if it was a xtra 300.. well I better stop there but the list is long.
So Arno imo the dev should really understand hardware as well and support those problems and try to all together work out some good work for this sim.

Now regarding net code under fsx well everyone knows that .. it is not good enough so what is it possible to do to make it better.. Well sure it's good to connect some xtra gauges to a third monitor screen but the basic of just flying together is wacked.. Now some will give you the fix that to make your frame rate fixed to something like 20 fps than it smooth out.. but seriously this is so wrong.. this days many get a real high frame rate with their machine and asking them to have a fixed 20 fps is insulting..

Voila .. some thoughts

Here this person pointed out the problem.. but this happen not only for Ai's but for all aircraft.
http://www.fsdeveloper.com/forum/showthread.php?t=9240
 
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Gozr, try www.simviation.com

It's a completely free site with a huge forum that's got thousands of posts about anything you care to think up.

It's been around for years and the people there will have the answers you need.

Ian
 
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