Ronald
Resource contributor
- Messages
- 974
Hello All,
I want to be able to fully understand how:
- FS9/X multiplayer works under-the-hood.
- How FS9/X decided which model to draw on screen
- How FS9/X multiplayer aircraft get positioned inside a flightsim-mp-session
- How various FS9/X computers talk to eachother (direct of via a mp-server)
I have already been "Wiresharking" FSX-native pc-client-to-server host traffic sessions to gain some more and indepth insight, but this does not give me (yet) a complete and clear FS9?X multiplayer picture soo....
QUESTION:
Do you know any good (technically based) tutorials on these topics?
Can you point me to any good resources on these (SDK's, examples) topics?
Thanks for all your contributions, hints, tips and tricks!
I want to be able to fully understand how:
- FS9/X multiplayer works under-the-hood.
- How FS9/X decided which model to draw on screen
- How FS9/X multiplayer aircraft get positioned inside a flightsim-mp-session
- How various FS9/X computers talk to eachother (direct of via a mp-server)
I have already been "Wiresharking" FSX-native pc-client-to-server host traffic sessions to gain some more and indepth insight, but this does not give me (yet) a complete and clear FS9?X multiplayer picture soo....
QUESTION:
Do you know any good (technically based) tutorials on these topics?
Can you point me to any good resources on these (SDK's, examples) topics?
Thanks for all your contributions, hints, tips and tricks!