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FS2004 aircraft mdl export

Yes I do..
 

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Then I guess the aircraft imported fine.
 
Hi Arno, yes it did, but will not export with animations in any format with the latest dev update.
Maybe my settings are wrong.
Anyway thanks for your help.
Mike
 
Which formats did you try? Basically you can only export the animations to the mdl format again.
 
Thanks for responding,
Oh, I was exporting to .gltif ,.fbx, .dae. I'll try to export back to .mdl
Thanks
 
For COLLADA and FBX animation export is not supported by MCX. And for the glTF format it is restricted to prevent piracy issues.
 
Hi Tom,

I have been able to find out why the control surface animations snap back to zero in the end. It will be part of the next development release.
 
That is great, it was one of the issues preventing proper conversion, vs the old way using older MCX versions.
 
Is anyone else having issues with the latest dev version of MCX incorrectly portraying rudder animations? The rudder appears to be rotating about the Y axis instead of the Z axis as it should. Pic attached I have tried it in a few models and seen this issue...

rudder issue.JPG
rudder issue2.JPG
 
I recently made some changes to address this issue on certain models, like that A320 mentioned in the other post. Are you using the latest development release?
 
Can you point me to a download link of the model you use so that I can test it?
 
Mike Stone's Beech Queen Air 65 does this. Can be found on simviation in the fs2004 section. This can be corrected by changing the animation from the y axis to the z axis and changing the angles in the hiearchy editor (you probably know this already). Works well after changes and they remain in future imports and exports.
 
It says I am using 1.7.0.8909683 from 6/1/24 I am attaching a couple of models that have this issue; downloaded from flightsim.cz


Also another issue I noticed is some models when I load them are transparent in places they shouldn't be but also prop discs come up as opaque... While the fix for the fuselage is relatively easy the props seem to be a bit more of a pain in that even after setting them to transparent they still look like solid discs...


b-25 transparent.JPG
cheyenne opaque props.JPG
transparent mu-2b.JPG
 

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  • 4_ga_piper_cheyenne_ii.zip
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  • ae-45vc.mdl
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  • z142caf_ai.mdl
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Thanks, I'll have a look.
 
Hi,

The rudder issue seems related to a change I made recently to fix the rudder on another model. If you open the animation_mapping.ini file and then remove the line with rudder from FS2004_AXIS_CHANGE section the rudder will import as before again.

Code:
[FS2004_AXIS_CHANGE]
rudder 0,-1,0

I will make sure in the next release this line is removed by default.
 
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