I have just pushed a new development release, it will be online in about 30 minutes from now.
Merry Christmas to me! Wishing you a great holiday season, Arno.
Fixed issue that tire animations were not recognised correctly in FSX model and therefore not exporting to FS2004.
Appears to be working.
- VC texture no longer flipped when exporting to FS2004.
This appears to be fixed.
- When alpha channel is used for both transparency and reflection, the transparency takes priority now when exporting to FS2004.
- Added option to export the active representation for models with multiple representations (this is the default value now).
I had to change this Option manually, I assume because I had a previous development release installed before. This appears to work fine. An FS9 DC-6B was successfully converted to FSX exterior and interior models in two easy steps.
- Made sure active representation is remebered when editing an object in an editor.
- Livery correctly updated when navigating between multiple objects with the green buttons.
These work fine now, although it takes some time for MCX to update the Livery drop down box.
- Full path of object shown in the title bar.
This is helpful, although when loading an aircraft.cfg file it never tells me what MDL file is loaded, and from what model folder. This doesn't have to be in the title bar (although that's fine) but could be in the model information box instead.
The main big issue still on my list is those animations at the center, that's one I still need to check.
And this happened to me again during the DC-6B FS9 to FSX conversion. This affects the exterior model, the VC appears fine - even the outside parts like the props.
Test 1: FS9 DC-6B to FSX.
Results above - exterior model has collapsed many animated parts in FSX (not in MCX), VC model appears fine. Import/export'/import does not appear to fix it.
Test 2: FSX Electra to FSX.
I imported the aircraft.cfg file to get the exterior and interior models. Most things appear fine upon export back to FSX, but the animated airstairs for the exterior and interior models are both displayed in the exterior view. I could see this because they are modeled differently. Other identical animated parts may be present, I don't know how to see that. If the converted exterior model is loaded into MCX you can see both sets of stairs extend with the animation slider. The model size increased from 5133 KB to 5658 KB.
Same problem with the VC - both exterior and interior model stairs are visible in MCX. Interior model size went from 5210 KB to 6154 KB.
I believe this is the same problem I showed a picture of above - things included in the VC that should not be there. Now I see there are things in the exterior model as well from the interior model.
Test 3: FSX Electra to FS9:
Loaded the FSX Electra using the aircraft.cfg file. When attempting to export to FS9, MCX reports that the "internal representation" contains 9935 vertices and cannot be exported. Nice!
I reduced the number of parts in the interior model to the point where MCX no longer gave me that error message. When MakeMDL compiled the model I got these errors and no MDL file was produced. There were many more of these same errors A2071 above this listing:
I had to remove more parts from the interior model to get it to compile than I did converting the FSX interior model by itself. Again this is probably due to all the extra parts included in the interior model that should not be there. I have a picture of it above. When loaded into MCX, the resulting FS9 interior model displays extra parts not in the FSX interior model that I had removed parts from in MCX. Many but not all animated parts are included. It appears these are probably from the exterior model. If this could be avoided I would probably not have to remove so many parts. I do not see any extra parts in the exterior model (i.e. only one set of airstairs).
Once compiled the exterior model looks fine. The elevator trim tabs work the same as in the original FSX model. The 2D gauges in the VC are now right side up. The 3D mouse rectangles do not work.
Hope this helps,