Hi everyone,
I am trying to make a windsock in FSX that rotates in the wind using the GMAX FS 2004 Gamepack. For this I used Arnos tutorial (Thanx Arno!). Everything worked fine tweaking the asm file and the object when placed in FSX rotates in the wind.
However the object looks like it's been welded together and is missing all the details. Thin wires etc have disappeared. I have read about makemdl doing this if vertices are closer than 4mm together. How can I work around this using GMAX?
Apparently there is a tutorial by Bill Lionheart but the link is no longer functioning.
Help appreciated
I am trying to make a windsock in FSX that rotates in the wind using the GMAX FS 2004 Gamepack. For this I used Arnos tutorial (Thanx Arno!). Everything worked fine tweaking the asm file and the object when placed in FSX rotates in the wind.
However the object looks like it's been welded together and is missing all the details. Thin wires etc have disappeared. I have read about makemdl doing this if vertices are closer than 4mm together. How can I work around this using GMAX?
Apparently there is a tutorial by Bill Lionheart but the link is no longer functioning.
Help appreciated

