• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Fsds

Before Fr. Bill and other ne'er do wells chime in, I'll answer for them: "go to gmax!"


Having spoken for them, I now speak for the True Luddites ...

#1. Go through all the FSDS tutorials in the Help files, they really are helpful.

#2 - IF there's something you don't understand - ASK (specific questions are easy to answer, the "generic "how to I make an airplane" is liable to get you a technically correect but uselss answer). Both this board, and the FSDS board in the scenery modelling category are regular stops for experienced FSDS modellers.

There are actually many experienced FSDS modellers that are willing to help you. 3D modelling is partly mind-set, and there is usually more than one way to accomplish a particular task.

I would be remiss if I didn't mention the FFDS Design Forum (http://www.aerodynamika.com/cgi-bin/yabb/YaBB.cgi), where many of said FSDS modellers either congregate or lurk (not to mention the many source files already available to play around with).
 
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