Hello to All,
I have a question regarding FSX airport rotating beacons. Have searched and read many posts here but have yet to find an answer. I hope you all can help.
Why do the FSX airport rotating beacons disappear at around ten miles from the airport? Or put another way, why are they not visible until you are within ten miles of an airport?
Can this be fixed?
In FS9 I was able to increase the white and green light intensity by changing values to fx_beacong (green) and fx_beaconwhi (white) effects files. However, the ten mile limit was still there.
In FSX, I can completely disable (renaming) those two fx_ files, and it has no affect on the airport rotating beacons. They still shine on.
Is the ten mile limit an fps helper for FSX?
I sure would like to fix this issue since a ten mile limit to a night navigation aid isn't very helpful.
Best Regards.
I have a question regarding FSX airport rotating beacons. Have searched and read many posts here but have yet to find an answer. I hope you all can help.
Why do the FSX airport rotating beacons disappear at around ten miles from the airport? Or put another way, why are they not visible until you are within ten miles of an airport?
Can this be fixed?
In FS9 I was able to increase the white and green light intensity by changing values to fx_beacong (green) and fx_beaconwhi (white) effects files. However, the ten mile limit was still there.
In FSX, I can completely disable (renaming) those two fx_ files, and it has no affect on the airport rotating beacons. They still shine on.
Is the ten mile limit an fps helper for FSX?
I sure would like to fix this issue since a ten mile limit to a night navigation aid isn't very helpful.
Best Regards.
