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OK, I am a scenery newbie but I do know how to add/remove and manage add-on scenery.
Since one of my favourite islands is horrible depicted in FSX as just a sandy area with perhaps a tree or two I wanted to make it as it is in the real world: a proper island with a lot of trees, a couple of lakes and... an AIRPORT.
So, I spend a few hours doing the polygon design using a photo as the canvas and got enough done. I wanted to see it in FSX so I selected everything, compiled. Then I copied the resulting .BGL file to the FSX Addon Scenery\Panama\Contadora.BGL
Then I started up FSX, went to the Scenery administrator when I go there I see that the name selects "Panama" but does not show any "usable" file. Even when I go into that directory the same. It does not detect any usable scenery file and therefore the OK button does not work.
So, do I need to do something else in FSX to add scenery? is SBuilder missing something? ( Even when I compile it with "Copy file" it never puts it in the FSX add-on scenery so I had to do it manually.
Since one of my favourite islands is horrible depicted in FSX as just a sandy area with perhaps a tree or two I wanted to make it as it is in the real world: a proper island with a lot of trees, a couple of lakes and... an AIRPORT.
So, I spend a few hours doing the polygon design using a photo as the canvas and got enough done. I wanted to see it in FSX so I selected everything, compiled. Then I copied the resulting .BGL file to the FSX Addon Scenery\Panama\Contadora.BGL
Then I started up FSX, went to the Scenery administrator when I go there I see that the name selects "Panama" but does not show any "usable" file. Even when I go into that directory the same. It does not detect any usable scenery file and therefore the OK button does not work.
So, do I need to do something else in FSX to add scenery? is SBuilder missing something? ( Even when I compile it with "Copy file" it never puts it in the FSX add-on scenery so I had to do it manually.

