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Hopefully this is a quick question.
In the FS9 G-MAX when mapping textures, you had day textures and night textures ie.. lm textures.
In the FS9 Material Editor, I used the Ambient for LM textures and Diffuse for day textures.
It's looks pretty much the same in FSX. I've tried to use the same steps I've used in FS9 to apply lm textures to the models I create in FSX, but it's not working.
Would anyone here know how to apply the lm textures in the FSX G-MAX models??
In the FS9 G-MAX when mapping textures, you had day textures and night textures ie.. lm textures.
In the FS9 Material Editor, I used the Ambient for LM textures and Diffuse for day textures.
It's looks pretty much the same in FSX. I've tried to use the same steps I've used in FS9 to apply lm textures to the models I create in FSX, but it's not working.
Would anyone here know how to apply the lm textures in the FSX G-MAX models??
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