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FSX FSX-GMax can't export to .MDL

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144
Country
algeria
Hello everyone :),
I'm a new member here in this forum, so my first subject will be about a problem in GMax, I can't export to .mdl file, and I have Fsx Gmax Game Pack, the picture:
208672484.jpg

:D, That's why I open this thread, hmm
When I finish my project and i use a friendly name and a guid,
I try to export this Model to a Test.MDL, a window appears the picture:
828261161.jpg

I press Ok, a few problems appear, the picture:
612817988.jpg

I press Ok, another one, the picture:
993851957.jpg

Ok, Again:
191778241.jpg

Ok:
269951017.jpg

after that, I go to the place where do I export the model, I see that the Test.MDL doesn't have any size, the picture:
306927329.jpg

Can Anyone help me??
I want help as soon, please!
Good luck!
 
In your Windows system, under regional settings, make sure you have the period ('.') set as decimal separator.
 
What did you say? where do i put the period..
Could you explain more, please!
I didn't understand,
Thank you
 
Hi,

Check in the control panel of windows how your regional settings are defined. The FS tools require that the dot is the decimal character, but in many countries the comma is the default value. In that case the exporter tools don't work.
 
You have to change the nationality of the machine, in this case you just have to choose the english (usa or gb) as the language of the system. and check the path to the SDK in the plugins. could be he problem be there too.
 
I Finally managed to export to mdl :D :D :D
Thanks a lot guys thnx thnx:D :D :D
Thank you very much,
 
But.. Guys, Can anyone give me a site or a page that can i get a runway numbers and markings to my project ..
thanks for the help
 
Hi,
Can you help me ?!
You're using the runway markings and numbers from the internet to change your default taxiways and runways, right?
I know cgtextures.com but that site doesn't have the runway markings and numbers.
For now, I need the numbers of these runway : 23 + 05 + 09 + 27 to complete modeling my runway.
So can you help me, please ?
Thanks for your help,
 
Thank you mjahn
Finnaly i complete my project, i export it to a model from gmax without any warnings..
but now i tried to import it to model converter x, a problem appears, and then when I say continue,i can import my .mdl normally, but I can't export it to bgl fsx. I have 2 Model converter x, one of the two is 6MB and the other 3MB the ModelConverterX.exe which his size is 6Mb, when i just try to open it, a problem appears. But the other, i can open it without any problems but when i import my .MDL, the same problem appears (i mean the same message appears)
Should I insert the images of the problem in this thread to understand my problem, or should i open a new thread talking on it about this problem ?
Thank you very much guys,
 
Last edited:
Hi,

Just post the screenshots of the messages and we might be able to help.
 
There are two version of MCX , the stable one. this is an older version, and the developing one, it is been updated but less free of any bug. but have a lot of utilities I recommend you the developing one. usually not have any bug. Take a look at how MCX work, maybe you need to set the path to the sdk. etc. It is common at first you get a mess with the tool but usually all will work properly. good luck.
 
Hi Guys,
I'm going to insert a pictures of the error messages, but the messages are in french, I don't know why, anyway so the model converter x v1.4 6mb, when i try to open it this message appears:
QQx19.jpg

But the second one (mcx v1.3 3mb), I can open it normally, i say import.. now the problem appears after i select my .MDL :
1RFay.jpg

Please help!
 
What kind of graphics card you have? I suspect the crashes are related to lack of opengl support.
 
The card shouldn't be the problem here, it has sufficient opengl support.
 
So, what's the problem really!! :eek:
i can't wait more :wizard: , I have a good idea :D
i will insert my textures and the .mdl and you export it as a bgl for me, pleeeease?
Help!
 
Yes I do, but the first mcx that i have, i said previously that it coudn't be opened, but the other one can be opened but i can't import to it the model, i tried also to import to it a default fsx model like boeing or airbus model. And you can see the error message above which appears when i import a model .
 
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