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FXEditor suggestion - drag'n'drop reordering

DragonflightDesign

Resource contributor
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1,077
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northernireland
Hi Arno

I can't find this as being requested before but then again, maybe my search-fu ain't so good :oops:

I've just been through an exteremely painful eight or nine hour ordeal creating a fire effect on a piston engine. A lot of this time was spent manually reordering the emitters in the fx file which is, as you'd guess, a bit prone to errors. It got to the point where I was going to write my own program just for re-ordering sections when I thought it might make a useful addition to FXEditor. What I was going to do was have a listview that allowed drag'n'drop to re-order the sections and a button to specifically say 'go ahead and re-order the file'. At this point it would create a copy of the existing fx file and re-order the file. The reason for the copy would be so that you could revert to the previous order without having to remember what you had done. However, that also lends itself to keeping multiple backups (say a maximum of five) which could be individually selectable for display (NOT editing) until the user clicked on a 'revert to this version' button.

-Dai
 

arno

Administrator
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FSDevConf team
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32,772
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netherlands
Hi,

Let me think about this. At the moment FXEditor is like a text editor on purpose. Parsing the file into segments and showing them in a list would be a big change.
 

DragonflightDesign

Resource contributor
Messages
1,077
Country
northernireland
Hi,

Let me think about this. At the moment FXEditor is like a text editor on purpose. Parsing the file into segments and showing them in a list would be a big change.

No; that's not what I had in mind because as you say that would be a huge change. The listview would just show the emitter numbers (Emitter.0, Emitter.1 -> whatever) and allow you to drag'n'drop the emitter numbers within the listview. When you hit ReOrder, then and only then does FXEditor actually reorder the fx file that is in view.
 
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