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FSXA G:Vars AGAIN for FSX this time!

Got him to retest the two codes....

Not as simple as it would appear....
In both cases the cube displayed about 50% of the time.
In other words 50% of the time the GVar was = 0 on load and a flight reset.
The rest of the time, I don't know!

Anyway I sent him modified code instead of

(G:Var4) 0 == if{ code }
(G:Var4) 1 == if{ code }
(G:Var4) 2 == if{ code }

I used
(G:Var) 3 == if{ code } els{ (G:Var) 2 == if{ code } els{ code} } }

That way the final els is any value that is not 1 or 2, so will cover whatever value it is initialising at.
Prelim tests encouraging!
 
Well the final way of doing it worked 100% of the time.

No idea what is going on with G:Vars in FSX.

0 == is sporadic
0 <= is sporadic

Thanks for your help.
 
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