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GIMP

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5,214
Hi,

Although I am not Dutch, I care about my wallet:).
So I use GIMP to make my textures (plus DXTBMP of course).
I updated GIMP to their newest 2.10 but then I can no longer open a texture in DXTBMP, save it and automatically load it again in DXTBMP (I have to save as or export it and it will no longer update the texture).
I now use 2.6 to do it but wonder if there is a way to get that done also with the newest GIMP version.
Doug, maybe you know?

PS: I will be abroad and probably off line for the rest of the week.
 
What may be happening is that GIMP is saving as 32-bit color and DXTBMP can only handle up to 16 bit. I actually ran across this with Materialize and my very old PS - though GIMP had no problems (Actually I believe it was Substance Painter not Materialize).

Without looking at the texture in question, I really don't know... but that would be my guess.

Correction: 24-bit color, I believe is what DXTBMP uses.
 
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