F747fly
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Hi everone,
I've been struggling with the idea of making a glass canopy with glass that has an actual thickness. I tried simply using a glass material (as described here: http://www.fsdeveloper.com/forum/threads/fsx-glass-material-realistic-glass.21116/) and making the capony so that it has an outer and an inner layer of glass with the normals pointing in opposite directions. The result however is this weird effect from certain viewing angles:
Does anyone have any thoughts on how to do this or what I'm doing wrong here?
I've been struggling with the idea of making a glass canopy with glass that has an actual thickness. I tried simply using a glass material (as described here: http://www.fsdeveloper.com/forum/threads/fsx-glass-material-realistic-glass.21116/) and making the capony so that it has an outer and an inner layer of glass with the normals pointing in opposite directions. The result however is this weird effect from certain viewing angles:
Does anyone have any thoughts on how to do this or what I'm doing wrong here?

