Quick(ish) question:
I've not yet got FSX retail (I've got the demo), so I've no way of ensuring everything looks OK in FSX retail. I've had a bit of feedback requesting "visible" glass in FSX on a couple of my ai models that were designed with FSDS for FS9, unfortunately the glass on my FS9 models shows up OK in FSX demo. Could someone please give me a set of basic parameters for the glass material and an appropriate texture that will look "OK" in FSX retail?
I'm assuming here that a model compiled for FS9, but with textured glass, will show the glass in FSX. Hopefully it will also look ok in FS9, so I don't have to consider providing two models.
As if and when interest and cashflow permits I'll probably upgrade to FSX, but in the meantime I'm still happy with what I've got
I've not yet got FSX retail (I've got the demo), so I've no way of ensuring everything looks OK in FSX retail. I've had a bit of feedback requesting "visible" glass in FSX on a couple of my ai models that were designed with FSDS for FS9, unfortunately the glass on my FS9 models shows up OK in FSX demo. Could someone please give me a set of basic parameters for the glass material and an appropriate texture that will look "OK" in FSX retail?
I'm assuming here that a model compiled for FS9, but with textured glass, will show the glass in FSX. Hopefully it will also look ok in FS9, so I don't have to consider providing two models.
As if and when interest and cashflow permits I'll probably upgrade to FSX, but in the meantime I'm still happy with what I've got

