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Gmax and bitmap resolution

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217
Country
venezuela
Hello guys, I have a problem trying to make a 3 view planes for an airplane, is about the bitmap, look

The bitmap that shows gmax
image1.jpg


The bitmap I want gmax to show
image2.jpg


I don't know how to make the gmax put the images with the right resolution (from the second image), I need gmax to show the bitmap exactly as shown in the second image for more accuracy

The original bitmap size is 792 x 306 .bmp

I need your help

Thank you
 
Hello,
i got this problem solved as shown below:
(Using Direct3D Driver).
Go to Customize->Preferences
Switch to Viewports tab. Click "Configure Driver"
Check "Enable Anti-aliased Lines in Wireframe Views" and set Background Texture Size to 1024, check "Match Bitmap Size as Closely as Possible". Then Set "Download Texture Size" to 512 and check "Match Bitmap Size as Closely as Possible". Texture Lookup is set to Anisotropic and Mipmap Lookup to Linear.

Hope that helps :)
 
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