Thanks for all the help!

Ok, I had a Interior node for the future VC, and deleted it, and then exported fine with no hiccups. and then I used the ULE 19B package to compile the ASM parts, and renamed the BGL to MDL, and I end up with a great heli ONLY as a shadow. Ok so let me see where I skipped some parts:
From the PDF tutorial:
Step 1
I have Gmax MDL commander AND Middleman installed, working fine.
Step 2
When I export, I get the model ASM as well as x and mdl files.
Step 3
I am suppose to edit all the X-files in notepad, but all my x files are only 1kb and when I open them, the contents are like this:0XFFFFFA9B. That's all.
so maybe there is something wrong?
Step 4
When I try to run the x files through the pure Makemdl.exe, I get this error
Running model
Start! (C:\gmax\gamepacks\fs2004\Rooivalk\model\Rooivalk_300.x)
Loading X C:\gmax\gamepacks\fs2004\Rooivalk\model\Rooivalk_300.x...
ERROR: Invalid X file: C:\gmax\gamepacks\fs2004\Rooivalk\model\Rooivalk_300.x.
Step 5
I still have that ASM files I was suppose to delete in step 2. Si I run them with RUN_ASM_NOSCALE and then with BGLC_9, and the BGL file was compiled successfully. That file I renamed to a MDL extension, and then copied to FS9, and run, and thats when I get the shadow only.
So I guess my error is somewhere in step 3?
Note that I have middleman as wella s a makeMDL.cfg. maybe it clash?
At the moment I have only two parts I want to combine. Rooivalk.x and Rooivalk_300.x
I am learning slowly but steady! thanks for the help and patience!
BTW, the "inter ior" is as "interior" in Gmax. I just pasted the text in notepad before posting here, and I guess it got somehow mixed up
