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Hi.
I was familiar with creating and texturing models for FS9, but now finally I began to try on FSX. I have great difficulty in working with multi-materials. Do I have to use only one material when texturing an object?
I am just texturing a simple house just for testing, with random textures. I tried to texture sides of the house with one sub-material, and the roof with other sub-material. The roof (brick) texture does not show in FSX (black). The textures are mip-mapped and converted DXT1, bmp format. I tried dds, no chance...
Here are my caps:




I was familiar with creating and texturing models for FS9, but now finally I began to try on FSX. I have great difficulty in working with multi-materials. Do I have to use only one material when texturing an object?
I am just texturing a simple house just for testing, with random textures. I tried to texture sides of the house with one sub-material, and the roof with other sub-material. The roof (brick) texture does not show in FSX (black). The textures are mip-mapped and converted DXT1, bmp format. I tried dds, no chance...
Here are my caps:




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