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FS2004 GMax multiple animation

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89
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italy
:) Hi developers
I found a strange problem building a scenery for italian Como lake (VFR on Lario project). The issue is to create a ferryboat connection between two piers (Bellagio and Cadenabbia; plan: there are one ferry, three cars and a bus; the vehicles start from ground, pass through the pier and get on the ferry; when all vehicles on board, the ferry cross the lake till the other pier ...): I builded up the GMax model (2004) that seems correct, looking in GMax views. Then I exported the .mdl model that, opened with ModelConverterX, seems correct too. At last, I created the .bgl scenery putting it in the lake addon scenery. It runs, but the "loading traffic of vehicles" don't stop when on board of the ferry but continues ... as a loop :confused: (GMax and ModelConverterX don't show nothing of that). :mad:
Many, many thanks in advance ;) to one who can give me an hand to understand and solve the problem
(find on the following GMax and Mdl file, with some of the pictures)
:)Aldo
http://dl.dropbox.com/u/38829151/FS9/GMax/Bellagio_ferry2.gmax
http://dl.dropbox.com/u/38829151/FS9/GMax/Bellagio_ferry2.mdl
http://dl.dropbox.com/u/38829151/FS9/GMax/Bellagio_ferry.bmp
http://dl.dropbox.com/u/38829151/FS9/GMax/pontile_std.bmp
http://dl.dropbox.com/u/38829151/FS9/GMax/traghetto_adda.bmp
 
Hi,

I assume your loading animation is shorter than the others. In that case you need to make sure that all animations have the same length. So maybe you have to insert some extra keyframes.
 
Hi,

I assume your loading animation is shorter than the others. In that case you need to make sure that all animations have the same length. So maybe you have to insert some extra keyframes.

ok Arno :)
I had a compromise, avoiding the loading/discharde of the vehicles from/to the boat.
anyway, thanks for the suggestion ;)
ciao
Aldo
 
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