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Gmax Pre_Programs FSX Question...

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us-arizona
Hey guys,



Is there a way to set up FSX Gmax to Export Aircraft models instead of scenery as default export, and also to have 'Export Animations' also as a default?




Bill
 
No, darn it! :(

I asked during beta testing for a way to set the defaults...

Like, why would you NOT want to export animations when exporting an aircraft model?
 
Like, why would you NOT want to export animations when exporting an aircraft model?


N4gix


LOLOL...


Yep..

Would be nice to just tell it to go.




I was thinking/wondering if there is a way to create a sort of BAT file that auto-runs two models, one being interior, and tell it what parts or Hierarchies to export, like perhaps in the opening window.

I dont know if thats at all possible though...



Bill
 
Unfortunately, all attempts by me so far to "interrupt" the export chain has failed. I really wish there were a way to have a "MiddleMan & ModelCommander" type plugins for FSX... :D
 
Question - while capturing the intermediate (i.e. x file) is not possible in the gmax FSX Tools export process, can a maxscript be written to at least input the "usual" ticks in the dialog?
 
So Felix.. What are your thoughts on compiling FS9 models with vertices closer together??


:)


Bill
 
oh yes....

Vertices grow up in a world near 'Who Ville', (where the who whos live...)

Vertigonians become of legal age to 'group' at about 5 min's old.

Remember, a Vert is not built the same as us... Different 'features' if you would.

One noted oddity about the Vertigonians is that they turn red when you select them. I dont know if they are blushing, or are angry because you are telling them to move around..


:cool:



Bill
 
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