Hi,
I did use gmax to texture my 3DS max objects.
My textures are created with photoshop and are photo real.
But in gmax they are extrem blurry, nothing about photoreal to realize.
What can I do to get displayed the real quality of my textures in gmax and fsx?
I work with a resolution of 1024*1024 and its a .bmp
Further, sometimes my textures are displayed black in gmax, but after some trys they will displayed. That's normal?
I did use gmax to texture my 3DS max objects.
My textures are created with photoshop and are photo real.
But in gmax they are extrem blurry, nothing about photoreal to realize.
What can I do to get displayed the real quality of my textures in gmax and fsx?
I work with a resolution of 1024*1024 and its a .bmp
Further, sometimes my textures are displayed black in gmax, but after some trys they will displayed. That's normal?



