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FS2004 GP line colour

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canada
I have just seen a recent thread with a like title but my problem seems different. I have read the manuals in detail, searched the forum and found no explanation.

I am trying to paint two plain lines (not taxi links) one blue, one orange (for the EDDM apron). In the editor, I select the gp_LineBase texture then the colour in the palette (leftmost button). Both lines show up purplish grey in the sim.
I have tried the following, to no avail:
- changed the layer in case the lines were blending with the apron colour
- changed the line width
- changed to gp_concrete texture
- added a line background

What am I missing?
Thanks
Philippe
 
Don't understand what you are trying to do with gp_linebase and gp_concrete. Layers aren't going to bleed. Why don't you post your .ad4 file so we can take a closer look at your method.

You could always create an orange texture (I think there's already a blue one) and place separate lines in the usual fashion.
 
The pallette buttons only change the color of the objects in the GP Editor, not the color of the line in FS. The leftmost button changes the color of the line connecting the vertices. But that has no effect in FS. You will have to create a custom texture with the correct line colors in it. The easiest way is to copy and paste one of the existing line textures with a new name, edit it in a paint program, create the proper formats, and add it to ADE using Tools/GP Texture Editor. All this is described in the ADE-GP manual in the Manuals folder.
 
Thanks to you both! I had just realised what Tom explains just now but am still looking for an adequate paint program. Neither Paint nor Photoshop can load the texture bmp files. I keep looking and will get there! Any suggestions?
 
You have to create the textures in 24- or 32- Windows bitmap format and then convert them into compressed DXT/DDS format with DXTBmp.
 
Again, read the manual. There are 24 bit versions that can be read by all paint programs in the ADE/Textures_Dpy folder.
 
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