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I have put a ton of grass and vegetation around my airport. Much of it is around the apron edge lighting and runway lights. The material value is greater or equal 128 z-write, standard.
The problem is that the grass is written infront of what ever lighting is used: SCASM, standard or texture lighting. Effects are out of the question.
How do other developers overcome this? I see flytampa has lots of grass, i'm sure they don't use effects on their runway lighting etc...
The problem is that the grass is written infront of what ever lighting is used: SCASM, standard or texture lighting. Effects are out of the question.
How do other developers overcome this? I see flytampa has lots of grass, i'm sure they don't use effects on their runway lighting etc...
