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Hello,
I'm having a bizarre problem with my ground polys and the crash detection system in FSX, I unchecked the "crash" option on the makemdl but it looks like it's not working. Anytime I start a flight the aircraft crashes immediately. Any thoughts about this?![]()

The crash boxes was too big around the airport and I still don't have the solution to make them smaller. So I used the "no crash" option on all the buildings and objects. It had nothing to do with ground polys..... and the solution was ......
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If there is a specific object you could try exporting through ModelconverterX using the Crashbox Granularity settings on the exporter, and see if that tightens things up without too much performance hit.

And keep in mind that with scenery objects, scaling down the object when placing them does not scale down the crash box...
And keep in mind that with scenery objects, scaling down the object when placing them does not scale down the crash box...

