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Ground Textures

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192
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germany
How do I go about creating ground textures like what I've seen in FlyTampa sceneries? The concrete borders on the edges of taxiways, the taxilines with black bordering, custom taxiway textures, grass between taxiways. I have some of this stuff done in AFCAD2 but it's obviously not what FlyTampa is using. It doesn't have to be the exact way they do it. I just want a program that can do a basic version of this. Please help point me in the right direction. :wave:
 
Last edited:
Hi,

Have a look at the forum, there are a lot of topic already on how to make ground polygons with a tool like GMax. This is also how the FlyTampa guys do it (could be that they use a different tool, but the techniques are the same).
 
Write the code yourself in SCASM :D.

Most of the other design tools, like AFW or FSSC don't really allow you to map a grid of textures exactly on the ground.
 
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