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Yesterday me and my buddy worked for 6 hours trying to figure out how to get stuff into the project editor from blender. We have been successful making scenery using standard assets. With the blender objects, many times it doesnt work. I'm pretty new to both blender, the sdk and scenery editing in general.
In the end, after 6 hours, we figured out that if we have a custom asset used in a scenery package that is already installed in the community folder you cannot import any more 3d objects. Or something along those lines. I removed the custom scenery for the airport I was editing, and voila, I could import the 3d objects. Then today I watched some more youtube guides and successfully imported 2 different 3d models into the sdk. Later I wanted to show my friend my progress and how easy we could import stuff into the sdk, but now I cant get it to work again.
Tried exporting the standard cube from blender, but couldn't get it to work.
This is the screenshot from the console:
Can anyone spot what I'm doing wrong?
In the end, after 6 hours, we figured out that if we have a custom asset used in a scenery package that is already installed in the community folder you cannot import any more 3d objects. Or something along those lines. I removed the custom scenery for the airport I was editing, and voila, I could import the 3d objects. Then today I watched some more youtube guides and successfully imported 2 different 3d models into the sdk. Later I wanted to show my friend my progress and how easy we could import stuff into the sdk, but now I cant get it to work again.
Tried exporting the standard cube from blender, but couldn't get it to work.
This is the screenshot from the console:
Can anyone spot what I'm doing wrong?


