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Hi,
I am actually running into a problem with the "power" of my SeaKing. I have power set in a way, that I finally have stable Rotor_RPM at all states of the flight, but, upon achieving that, the helicopter handles a little weird out of ground effect. I climbs. Even with very little collective the thing climbs as if beeing paid for it and I need a lot of nose down to convert vertical speed into forward motion. I use helitrim, but even with that, it it really hard to get rid of the climb tendency.
Apart from that, available power within ground effect feels right, and, when stable forward motion is finally established, speed and torque do correspond. When bleeding off speed for landing, again, ridiculous tendency to climb... Any ideas?
I am actually running into a problem with the "power" of my SeaKing. I have power set in a way, that I finally have stable Rotor_RPM at all states of the flight, but, upon achieving that, the helicopter handles a little weird out of ground effect. I climbs. Even with very little collective the thing climbs as if beeing paid for it and I need a lot of nose down to convert vertical speed into forward motion. I use helitrim, but even with that, it it really hard to get rid of the climb tendency.
Apart from that, available power within ground effect feels right, and, when stable forward motion is finally established, speed and torque do correspond. When bleeding off speed for landing, again, ridiculous tendency to climb... Any ideas?