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Hello all,
i am really new here.
For a few weekends now I have been taking my first steps in the field of msfs aircraft flight model and engine modding.
My aim for the BN-2A is to go more in the direction of the BN2T in terms of performance,
but without losing the old-school piston character of the original version.
That's why I did the following engine swap:
The stock Lycoming O-540-E against the two more powerful TIO-540-AJ1As with 300 hp.
My tuned BN2 currently reaches 160 kts in straight flight. (stock is 150kts)
Then suddenly crashes after the vibrations become more violent. (no nosedive)
So I'll probably have to tweak the flight model too.
First of all, I'm surprised about the crash at 160.
My source for the Vne of the A version says 177 kts.
My goals for my Turbocharger Islander are:
maxspeed 170kts
raised Vne to 190kts like the defender specs (where the msfs crash should occur)
I dont know where the big adjusting screws are in the flight model for the drag and the vne.
I am using the AircraftAirfileManager by the way. I dont started to use the ingame aircraft editor. Maybe i should.
Edit: I need a bit of start guide.
I am already read the SDK documentation and watched some ytube tutorials. But i need some hints.
Thanks for help.
i am really new here.
For a few weekends now I have been taking my first steps in the field of msfs aircraft flight model and engine modding.
My aim for the BN-2A is to go more in the direction of the BN2T in terms of performance,
but without losing the old-school piston character of the original version.
That's why I did the following engine swap:
The stock Lycoming O-540-E against the two more powerful TIO-540-AJ1As with 300 hp.
My tuned BN2 currently reaches 160 kts in straight flight. (stock is 150kts)
Then suddenly crashes after the vibrations become more violent. (no nosedive)
So I'll probably have to tweak the flight model too.
First of all, I'm surprised about the crash at 160.
My source for the Vne of the A version says 177 kts.
My goals for my Turbocharger Islander are:
maxspeed 170kts
raised Vne to 190kts like the defender specs (where the msfs crash should occur)
I dont know where the big adjusting screws are in the flight model for the drag and the vne.
I am using the AircraftAirfileManager by the way. I dont started to use the ingame aircraft editor. Maybe i should.
Edit: I need a bit of start guide.
I am already read the SDK documentation and watched some ytube tutorials. But i need some hints.
Thanks for help.
Last edited: