I'm working on an FSX project using 16 sketchup models from an area (with the modelers permission of course). This is actually my first project and I've been using fsx since the fs95 days. I've learned a ton through this project by reading and trying things over and over. I can now make photoreal scenery with blendmasks, night textures, changing autogen, etc. I also can now make night textures for the models and make them work thanks to ModelConverterX.
Sorry for the long winded intro but I wanted you to see I'm serious about making this project work. The problem I am having is with the models. They were built from the elevation level up because google will not accept any models on their globe that do not sit on the ground perfectly. So therefore it's not so simple as to use a flatten file for the building and then just drop it into place. For an example; I flatten an area to 28'. I set the building in place and adjust the altitude of it so that one corner sets perfect with the ground level. I then go around the perimeter of the building to make sure it's sitting correctly. However, in almost every case I have 2 good corners and the other 2 corners are either buried into the ground or 5' off the ground. In some instances both. Or, all 4 corners are good but the outside walls either hump up in the air or sag into the ground. None of these models have a roof either, so all the detail from inside can also either be elevated or buried. I tried making flattens (varying altitudes at the points) to fit but it never looks good and it usually affects another building close to it. I'm at my wits end. 5 days straight and I just can't seem to make it work. Is there anything I can try that maybe I'm not thinking of? Usually it wouldn't matter as most would be flying over the scenery and never notice it however this scenery package is of a historical place with some pretty awesome models which beg for some closer inspection. Thus the dilemma. This is the only thing holding this project up. Photoreal is done, models converted, and night textures completed.
Any help or suggestions would be GREATLY appreciated. This will be a freeware package or course and hope many will enjoy as it's an an area that no one has done yet. I'd also like to add that without this site and the tools created by Arno this project would have never been attempted. Some really fantastic stuff here. Thanks for sharing it and making it available.
Thanks again,
Kevin
Sorry for the long winded intro but I wanted you to see I'm serious about making this project work. The problem I am having is with the models. They were built from the elevation level up because google will not accept any models on their globe that do not sit on the ground perfectly. So therefore it's not so simple as to use a flatten file for the building and then just drop it into place. For an example; I flatten an area to 28'. I set the building in place and adjust the altitude of it so that one corner sets perfect with the ground level. I then go around the perimeter of the building to make sure it's sitting correctly. However, in almost every case I have 2 good corners and the other 2 corners are either buried into the ground or 5' off the ground. In some instances both. Or, all 4 corners are good but the outside walls either hump up in the air or sag into the ground. None of these models have a roof either, so all the detail from inside can also either be elevated or buried. I tried making flattens (varying altitudes at the points) to fit but it never looks good and it usually affects another building close to it. I'm at my wits end. 5 days straight and I just can't seem to make it work. Is there anything I can try that maybe I'm not thinking of? Usually it wouldn't matter as most would be flying over the scenery and never notice it however this scenery package is of a historical place with some pretty awesome models which beg for some closer inspection. Thus the dilemma. This is the only thing holding this project up. Photoreal is done, models converted, and night textures completed.
Any help or suggestions would be GREATLY appreciated. This will be a freeware package or course and hope many will enjoy as it's an an area that no one has done yet. I'd also like to add that without this site and the tools created by Arno this project would have never been attempted. Some really fantastic stuff here. Thanks for sharing it and making it available.
Thanks again,
Kevin






