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Hi..
I am just figurung out how the .inf files an GeoTiffs are working, but i bumped into a problem..
Made a test image (GeoTiff) and compiled with the resampler tool and it worked fine.. But when i was ready to add the Blend mask from another image (8-bit, graystyle) the resampler woud not compile the BGL..
Can anyone tell me what i`m doing wrong??
Here is the text from the .inf...
[Source]
Type = MultiSource
NumberOfSources = 2
[Source1]
Type = GeoTIFF
Layer = Imagery
SourceDir = "."
SourceFile = "Test.TIF"
Variation = All
Channel_BlendMask = 2.0
[Source2]
Type = TIFF
Layer = None
SourceDir = "."
SourceFile = "Test_B.TIF"
SamplingMethod = Gaussian
[Destination]
DestDir = "."
DestBaseFileName = "test"
DestFileType = BGL
LOD = Auto
CompressionQuality = 90
Probably somethng i just forgot, or something i just don`t havent figured out yet... But when i only used 1 source it worked well.. the second file is just the first image converted to gray 8-bit, painted, and saved under another name...
Regards Tom..
I am just figurung out how the .inf files an GeoTiffs are working, but i bumped into a problem..
Made a test image (GeoTiff) and compiled with the resampler tool and it worked fine.. But when i was ready to add the Blend mask from another image (8-bit, graystyle) the resampler woud not compile the BGL..
Can anyone tell me what i`m doing wrong??
Here is the text from the .inf...
[Source]
Type = MultiSource
NumberOfSources = 2
[Source1]
Type = GeoTIFF
Layer = Imagery
SourceDir = "."
SourceFile = "Test.TIF"
Variation = All
Channel_BlendMask = 2.0
[Source2]
Type = TIFF
Layer = None
SourceDir = "."
SourceFile = "Test_B.TIF"
SamplingMethod = Gaussian
[Destination]
DestDir = "."
DestBaseFileName = "test"
DestFileType = BGL
LOD = Auto
CompressionQuality = 90
Probably somethng i just forgot, or something i just don`t havent figured out yet... But when i only used 1 source it worked well.. the second file is just the first image converted to gray 8-bit, painted, and saved under another name...
Regards Tom..
