I am animating multiple bugs on the airspeed indicator on my DC8 and can't seem to find the information I need for mouse dragging code. As it stands, I have left click and drag to move each bug one way and right click and drag to move it the other. That's pretty awkward to use. What I would really like is just left click and drag with dragging horizontally to the left decreasing the value and to the right increasing it. I'm not sure how to code that although I'm pretty sure it's possible.
The other problem is that these bugs make too small a click spot when the VC is bouncing around, especially when they're bunched up together. So I would like to have fixed hidden click spots along the top of the gauge. That way I could also use the mouse wheel to move the bugs as well. Is it possible to have an invisible click spot, or do I have to separate a polygon from the visible mesh as a new object?
Any pointers would be great.
The other problem is that these bugs make too small a click spot when the VC is bouncing around, especially when they're bunched up together. So I would like to have fixed hidden click spots along the top of the gauge. That way I could also use the mouse wheel to move the bugs as well. Is it possible to have an invisible click spot, or do I have to separate a polygon from the visible mesh as a new object?
Any pointers would be great.


