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MSFS24 Hide objects inside transparent cube

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According to google if I create a cube and apply glass material to it, all items inside the cube should become transparent. I have tried and tried and the item inside the cube continues to display.

Is there any other setting I should consider or is this just not attainable?

Thanks!
 
Yesterday I poured some beer in a transparent glass
It eventually disappeared, during the night

Why should an object disappear inside glass??

What it the plan so maybe it is possible to suggest the proper solution 😚
 
Im like mamu, putting things in a 'glass box' is just making an aquarium/terrarium- neither are very good for hiding things
you can fake a hide using Non transparent objects, ie its possible to 'move' an object and hide a small box inside a larger one you Cant see thru, but thats not really the same thing as making something 'transparent' or invisible

afaik the only way to truly 'hide items" is too use visibility code in the xml files
for that you parent items to an empty/helper or mesh, then use code to hide that top level parent- everything parented under it should disappear
 
Maybe is related to this one


So actually it might be quite easy,if you don't use double sided material, once you are inside you object you will be the fish in the acquarium and be able to look outside without any wall (basic material is pointing only at the face normal

But of course this is not the right implementation for that problem
.that problem require that you know exactly where the jetways is pointing, and that it (should) be possible only via wasm using the jetway api


You will have to compute the angle based upon the jetway position and the aircraft door position
So using the angle you can animate precisely the shutters of the rotunda.
It is so much a ton of work that afaik nobody has still implemented yet
 
Yesterday I poured some beer in a transparent glass
It eventually disappeared, during the night

Why should an object disappear inside glass??

What it the plan so maybe it is possible to suggest the proper solution 😚
I'm just brainstorming ideas to hide the metallic portion of a jetway rotonda. So placing a transparent box fixed to the bridge.....you can see through it, but the metallic portion of the rotonda hides in it as it rotates through.
 
Maybe is related to this one


So actually it might be quite easy,if you don't use double sided material, once you are inside you object you will be the fish in the acquarium and be able to look outside without any wall (basic material is pointing only at the face normal

But of course this is not the right implementation for that problem
.that problem require that you know exactly where the jetways is pointing, and that it (should) be possible only via wasm using the jetway api


You will have to compute the angle based upon the jetway position and the aircraft door position
So using the angle you can animate precisely the shutters of the rotunda.
It is so much a ton of work that afaik nobody has still implemented yet

MK Studios Key West did it beautifully. But if we can find a way to hide the fish.....that would be an extremely simpler solution. And yes been trying to reverse engineer it.....but nothing 🤣 some weird black magic going on in those jetways.
 
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