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Last week I made two changes to the hierarchy editor:
Below are two video tutorials of the new features.
Continue reading...
- You can now drag nodes in the hierarchy editor, so that you can give them another parent node. This can be used to animate attachpoints.
- You can specify a NoCrash option per modelpart now, this way certain parts can be excluded from the crash box generation.
Below are two video tutorials of the new features.
Continue reading...

