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How do I Prevent Metallic Reflection in Gmax

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111
Hello all,

I just transferred some of my older Gmax models from FS9 to FSX, and the way the sun strikes the objects in FSX, they look like they are shiny metallic objects. Is there a way to prevent this while I'm creating new models in Gmax?

Thanks for your help!
 
The specular slider is your friend.
Use black , or similar.
For very dull objects you can disable bloom in the extended FSX material parameters, or adjust the ambient light parameters.

For the most part, simply using a black colour in the spec will do it.
 
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