How do you make trees in FSDS 3?
I select polygon. 4-sides....... apply a tree texture to one side..... ok, that works...... but can't figure out how to apply the texture to the other side of the polygon.
My goal is to make some clusters (4, 8, 16, 32) of trees for use with Megascenery PNW (MPNW)
The fs9 autogen is limited, so I have decided to develop clusters of trees in FSDS 3 for the islands of dense trees seen in MPNW and leave the autogen for else where.
I should end up with a more realistic look when completed....
Further more....... does anybody know where within the folder structure I can fiind the BGLs that govern the buildings north of KPAE? I'm in the process of modelling ones that are more accurately placed with better textures.
Thanks,
Roger
I select polygon. 4-sides....... apply a tree texture to one side..... ok, that works...... but can't figure out how to apply the texture to the other side of the polygon.
My goal is to make some clusters (4, 8, 16, 32) of trees for use with Megascenery PNW (MPNW)
The fs9 autogen is limited, so I have decided to develop clusters of trees in FSDS 3 for the islands of dense trees seen in MPNW and leave the autogen for else where.
I should end up with a more realistic look when completed....
Further more....... does anybody know where within the folder structure I can fiind the BGLs that govern the buildings north of KPAE? I'm in the process of modelling ones that are more accurately placed with better textures.
Thanks,
Roger



