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I have a probably simple to solve 'problem', but I cannot find the solution in the manual.
I have a wavedplate-texture for a roof that when applied at the objectside, shows op 90 degrees rotated compared to the direction that I would want it to be.
I can ofcourse create a different texture on which the rooftexture is displayed rotated 90 degrees.
I can also manipulate exchange the directions of the x and Z axis at the object.
But I suspect there is a more simple way to rotate the application direction.
Does anyone know the correct way to do it ?
Greetings !
Bram Stikkel
I have a wavedplate-texture for a roof that when applied at the objectside, shows op 90 degrees rotated compared to the direction that I would want it to be.
I can ofcourse create a different texture on which the rooftexture is displayed rotated 90 degrees.
I can also manipulate exchange the directions of the x and Z axis at the object.
But I suspect there is a more simple way to rotate the application direction.
Does anyone know the correct way to do it ?
Greetings !
Bram Stikkel


