Hello gentlemen,
I participate with my crew to a project around TacPack - f18 VRS.
We are creating many military moving objects and specialy effects for a Libyan theater. http://www.aeromaths.net/fsxwar/
So, I have a problem and surely you can help me:
I can't attach my effects with my objects.
For example, this is an Zsu23 created by Yoyonsky under Gmax.
I did my folder Zsu23 into C:/fsx/Simobjects/groundVehicules with 3 sub-folders: model, sound , texture and the sim.cfg.
The Zsu appears in 3D world when I do Tools/Traffic tool box/Create/Object, non aircraft.
I can move the Zsu but no effect (like dust or smoke) appears.
I let you a copy from my sim.cfg:
[fltsim.0]
title=ZSU23
model=
texture=
[fltsim.1]
title=ZSU23_des
model=
texture=
[General]
category=GroundVehicle
[EFFECTS]
wake=fx_wake
water=fx_spray
dirt=fx_War_PoussiereTank
startup=fx_engstrt_cub
[contact_points]
static_cg_height = 0.8 //feet, altitude of CG when at rest on the ground
static_compression = 0.5 //Static compression of ground reaction spring
damping_ratio = 0.8 //Damping ratio of ground reaction
[DesignSpecs]
max_speed_mph = 95
acceleration_constants = 0.6, 0.4 //Time constant (effects responsiveness), and max G acceleration
deceleration_constants = 2.0, 1.5 //Time constant (effects responsiveness), and max G acceleration
and a copy from my fx creative: Fsx_War_PoussiereTank
I try to make something good with various effects but I want to know how work effects and objects association before continuing.
PLease to teach me
I participate with my crew to a project around TacPack - f18 VRS.
We are creating many military moving objects and specialy effects for a Libyan theater. http://www.aeromaths.net/fsxwar/
So, I have a problem and surely you can help me:
I can't attach my effects with my objects.
For example, this is an Zsu23 created by Yoyonsky under Gmax.
I did my folder Zsu23 into C:/fsx/Simobjects/groundVehicules with 3 sub-folders: model, sound , texture and the sim.cfg.
The Zsu appears in 3D world when I do Tools/Traffic tool box/Create/Object, non aircraft.
I can move the Zsu but no effect (like dust or smoke) appears.
I let you a copy from my sim.cfg:
[fltsim.0]
title=ZSU23
model=
texture=
[fltsim.1]
title=ZSU23_des
model=
texture=
[General]
category=GroundVehicle
[EFFECTS]
wake=fx_wake
water=fx_spray
dirt=fx_War_PoussiereTank
startup=fx_engstrt_cub
[contact_points]
static_cg_height = 0.8 //feet, altitude of CG when at rest on the ground
static_compression = 0.5 //Static compression of ground reaction spring
damping_ratio = 0.8 //Damping ratio of ground reaction
[DesignSpecs]
max_speed_mph = 95
acceleration_constants = 0.6, 0.4 //Time constant (effects responsiveness), and max G acceleration
deceleration_constants = 2.0, 1.5 //Time constant (effects responsiveness), and max G acceleration
and a copy from my fx creative: Fsx_War_PoussiereTank
I try to make something good with various effects but I want to know how work effects and objects association before continuing.
PLease to teach me

