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How to attach an effect to a moving object

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3
Country
france
Hello gentlemen,
I participate with my crew to a project around TacPack - f18 VRS.
We are creating many military moving objects and specialy effects for a Libyan theater. http://www.aeromaths.net/fsxwar/

So, I have a problem and surely you can help me:
I can't attach my effects with my objects.

For example, this is an Zsu23 created by Yoyonsky under Gmax.

I did my folder Zsu23 into C:/fsx/Simobjects/groundVehicules with 3 sub-folders: model, sound , texture and the sim.cfg.
The Zsu appears in 3D world when I do Tools/Traffic tool box/Create/Object, non aircraft.
I can move the Zsu but no effect (like dust or smoke) appears.

I let you a copy from my sim.cfg:
[fltsim.0]
title=ZSU23
model=
texture=

[fltsim.1]
title=ZSU23_des
model=
texture=

[General]
category=GroundVehicle

[EFFECTS]
wake=fx_wake
water=fx_spray
dirt=fx_War_PoussiereTank
startup=fx_engstrt_cub

[contact_points]
static_cg_height = 0.8 //feet, altitude of CG when at rest on the ground
static_compression = 0.5 //Static compression of ground reaction spring
damping_ratio = 0.8 //Damping ratio of ground reaction


[DesignSpecs]
max_speed_mph = 95
acceleration_constants = 0.6, 0.4 //Time constant (effects responsiveness), and max G acceleration
deceleration_constants = 2.0, 1.5 //Time constant (effects responsiveness), and max G acceleration

and a copy from my fx creative: Fsx_War_PoussiereTank

I try to make something good with various effects but I want to know how work effects and objects association before continuing.

PLease to teach me :)
 

Attachments

Add a [Lights] section to your sim.cfg and replace some lights effects with your dust and smoke effect.
 
If you can still export your objects, simply apply an effect to that part by using the Attachpointtool.

DG
 
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