Anyone know a good tutorial on how to create a texture (to use on a 3D model) from scratch?
I dabble with scenery creation using Airport Design Editor, Instant Scenery 2 and Instant Object Studio. I now want to create textures to use on airport buildings from photographs. I am a 20 year Photoshop user, so I know how to clean up the photos, but how to I get them from Photoshop into a texture that can be used by FSX to paint 3D models? Do I just create a 1024x1024 image and try to cram it with as many parts of the building as possible and save it as a bmp?
I dabble with scenery creation using Airport Design Editor, Instant Scenery 2 and Instant Object Studio. I now want to create textures to use on airport buildings from photographs. I am a 20 year Photoshop user, so I know how to clean up the photos, but how to I get them from Photoshop into a texture that can be used by FSX to paint 3D models? Do I just create a 1024x1024 image and try to cram it with as many parts of the building as possible and save it as a bmp?


