I wonder if there is a way to edit the third party parking definitions i.e. in terms of airline/livery at gate or ramp? Can I after editing a texture file (xml) create a bgl file for instance and have it to control parked aircrafts in the scenery. The airports in question are not to be found in the Community folder but in the MSFS package folder. They are either purchased through the Market Place in MSFS or any other provider such as FlyTampa, Aerosoft etc. My assumption is that the files defining this are encoded, in an airport dreated by the Dev mode in MSFS are open xml-files which can be edited.
Appreciate any help
Åke
Appreciate any help
Åke
